Tag Archives: Dominic Acito

Review: Counter-Strike Global Offensive

imageCounter-Strike Global Offensive, or GO for short, is the next title in the series of counter-strike games. I have played all of the recent games, so I figured I would give this one a try as well.

The first thing I noticed when starting up Global Offensive was that the graphics have improved. The maps have become a bit more detailed and the character models are much improved. The previous versions of counter-strike required a lot of skill and strategy and CS:GO is the same way. Due to this, CS:GO has evolved as the next big game being played in leagues and in LAN tournaments.

For those who have no idea what counter-strike involves, it is a pretty simple concept. CS:GO pits terrorists versus counter-terrorists in 2 different scenarios.

The first scenario is a game mode in which the terrorists are trying to plant a bomb at particular locations around the map. It is the counter-terrorists job to try to stop this from happening. If the bomb gets planted, the counter-terrorists have a limited amount of time to try to defuse the bomb before it blows up.

The second scenario is a hostage rescue mission. In this mode, the terrorists start by a group of hostages. The counter-terrorists then try to reach and rescue the hostages.

Maps

One thing that has stayed pretty consistent through the different versions of the game is the maps. CS:GO holds true to the counter-strike series by having many of the same maps, just with a few updates. A few of the maps have minor changes that have helped to balance sides a bit.

One great thing about CS:GO is the communities ability to create maps. Unlike other games like Call of Duty and Battlefield, counter-strike comes with a map editor which allows members of the community to create their own maps. These custom maps are a huge hit with the casual CS:GO gamers. A constant creation of new maps can really keep the game interesting.

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Weapons

In general, the weapons are pretty similar to the previous versions of counter-strike. However, there were a few small changes. A few pistols have been changed. Also, a few SMGs and shotguns have been changed as well. Most players use the rifles and these have pretty much stayed unchanged.

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Competitive Match Making and Ranking System

One huge change in the new CS:GO is the competitive match making system. In previous versions of counter-strike, you would simply have to find a server on your own through browsing. Usually when doing this, you would have to find and play in a community run public server – these rarely used competition rules. If you really only played casually, this wasn’t a huge deal. However, if you liked the idea of a playing a match, then it was pretty tough to find a game.

With CS:GO, you are able to play in competitive mode with the click of a button. If you want to play with friends – easy, just invite them to a lobby before you search for a game.

This new system gives you a rank after a few games. This rank is then used to help match you up with players that are around your skill level. If you play with friends, the system will try to average your ranks when looking for a game. I personally have seen many of my steam friends get into the competitive mode. These were people who never left a casual game in the past. I see this as a big accomplishment by CS:GO to be able to bring new players into this mode of the game.

Overall, I think CS:GO is a great step for the counter-strike series and I would recommend this game to anyone who enjoyed past versions of counter-strike.

Guest author Bio:

Guest author post  by Dominic Acito of domstechblog.com. Dominic brings a background as a high level super user and gamer, to the Blogging world.

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Filed under Games, Guest Writers, Online Gaming, Software

Halo 3 ODST – The Halo Saga Continues

Super gamer and guest writer, Dominic Acito, reviews the latest Halo adventure and rates it a winner.

Master Chief wakes up, alone in a hostile New Mombasa. Enemies scour the city streets and lurk around corners hiding in darkness, while your allies are completely missing. In the opening mission of Halo 3 ODST (Orbital Drop Shock Troopers), you are vulnerable and unarmed.

This is something completely new from the Bungie team. These non confrontational and moody scenes take you into the adrenaline charged battles the franchise is well known for, however the feeling of isolation never quite leaves.

ODST is a great entry in the HALO franchise, not just because it stays true to form with past successful games, they also introduce a handful of new concepts that add an interesting spin on the tried and true formula.

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The most exciting new feature is Firefight mode, a cooperative battle against a relentless swarm of covenant foot soldiers. This feature is amazing when you love playing gang-up on the aliens.

ODST takes place sometime before Halo 3, in this game you do not get to play as Master Chief. Instead, you assume the role of a drop shock soldier named “The Rookie” – your assignment is to retrieve important data from the bowels of New Mombasa before the covenant can get to it.

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In typical Bungie fashion, things do not go as planned. You wake up from a crash landing several hours after your team has hit the ground. As you stumble through this hostile environment, you will come across equipment left behind by your fellow soldiers. If you pick up one of these items, you will be transported into the past to play through the events that took place while you were MIA.

Your time spent as “The Rookie” is very different from previous games in this franchise. You are alone and it’s very quiet, with the exception of the dramatic musical score. There is a lot of darkness and almost an overdependence on night vision goggles, just to see where you are going.

Most of this game plays from the memories of your allies. The campaign can be played with up to three of your friends. The massive weaponry and fantastic vehicles also make their way back into this game, and they are dispersed in just the right amount of increments so that you will always have something new to pick up and rampage with, just before you run out of ammo from the last weapon.

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There is a new twist in this game. Your capabilities are greatly reduced, leaving the action closer to Halo: CE. You can’t run as fast or jump quite as high, you cannot dual-wield, and you will die if you fall from up high. The health system has returned from CE. When you are receiving damage, your shield will first fade, when that is completely drained, your health will fade next.

Recharging the shield is as easy as standing out of the line of fire. Health though, must be restored via Medical packs.

The silenced sub machinegun makes its appearance as a new weapon, although being quiet is hardly ever necessary. There is also some interesting joy riding opportunities in the vehicles, leading to some interesting and exciting combat scenarios.

Overall, this was a fun game and I would recommend it to any previous Halo fans.

Platform: Xbox 360

Official site: Bungie

This is a guest post by Dominic Acito, who brings a background as a high level super user and gamer, to the Blogging world.

Why not pay a visit to Dominic’s site at Computer Too Slow. Like me, you’re sure to become a frequent visitor.

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Filed under Games, Interconnectivity, Microsoft, Xbox 360

Quake 4 – Game Review

Quake 4 is the next game in the long series of Quake games dating back about 10 years. Quake 4, developed by Activision, is a fast paced, FPS (First Person Shooter) game.

Quake 4 Game Play

The game play is very similar to Quake 2. This is good – Quake 2 was a great game; a lot of fun and exciting. However, it is so similar that it takes away some of the excitement of playing a new game.

The game play is comparable to Quake 2, and the weapons and enemies are very like those in the older Quake games as well. The story line picks up right were Quake 2 left off, and is good enough to keep you interested.

The missions are varied and keep the game exciting. The pace of this game is very fast, which is what the Quake series is known for. There is a lot of action, and the enemies come at you fast. You have to be very quick to get past certain parts of this game!

Even though the action of this game is a lot of fun, Quake 4 doesn’t leave much room for level exploration, or problem solving. It pretty much seems that if you can kill the enemies, you can get past the levels.

Quake 4 Graphics

The graphics and effects of Quake 4 are good, but nothing that is really impressive. Quake 4 uses the Doom 3 engine to run its graphics. There are some minor improvements which were made when Activision applied this engine to Quake 4.

Quake 4 definitely shows improvement over past games when it comes to graphics, however, it cannot match some of the games that came out at the same time like Half-Life 2.

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Activision did nothing innovative with this game. It seems as if they made quite a few minor, to medium improvements, but nothing that makes you say – Wow!! Overall, I give this game a 7/10. This is a good and fun game, but it is definitely not the top game in its genre.

Download the demo at GameDaily.com.

Guest Writer: This is a guest post by Dominic Acito, who brings a background as a high level super user and gamer, to the Blogging world.

Why not pay a visit to Dominic’s site at Computer Too Slow.

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Red Alert 3 Review

Red Alert 3 is a new game from EA in the Command and Conquer, Red Alert series. It is a real-time strategy game similar to the Warcraft series. This is a review of the PC version of the game. I bought and downloaded this game on Steam which was a really quick and easy way to buy this game.

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The Game Play

I was impressed by the game play for this new game. EA found a way to take the same concept and add on to it to make it better. The visual effects were improved from the last game in the series, and the missions were fun to play.

The thing I liked the most about the game was the new co-op mission capability. This new feature allows you to play the campaigns with another player online.

I found it to be a lot of fun being able to jump on Ventrilo (voice over IP app), with a friend, and play a few campaign missions. I feel like this is a good enough feature to make the game a success by itself.

The only downside was the campaigns were a little on the short side. I think each campaign only had 6 or so missions in it. However, a few of the missions seemed a little more involved than the past C&C games, so this may have not been as short as it sounds.

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Cast

Another impressive thing about this game was the cast. They cast includes Tim Curry, Jenny McCarthy, Gina Carano, J.K. Simmons, George Takei, and more. The cast did a great job with the cut scenes and really made me get into the story more than past command and conquer games.

EA also did a good job integrating the cast into the missions themselves. It was pretty neat to have Jenny McCarthy’s character following my commands on certain missions.

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The Verdict

Overall, I give this game a 9/10.

This game is probably the best real time strategy game to come along in the past year or two. I would suggest that any RTS gamer give this game a try.

Download the demo at BigDownload.com, an amazingly fast game download site. I downloaded this terrific demo of 1.8 GB, in just over thirty minutes. Fast enough?

Guest Writer: This is a guest post by Dominic Acito, who brings a background as a high level super user, to the Blogging world.

Why not pay a visit to Dominic’s site at Computer Too Slow.

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